Vehicles & Props Design: Projects

29/08/2022 - 11/12/2022 (Week 1 - Week 15)
Evaleez Voo Lian Yun / 0350275 
Vehicles & Props Design/ Bachelor of Design (Hons) in Creative Media
Projects


Instructions


Task

Pre Production

Here, we were tasked to concpetualise one vehicle according to our chosen universe. Initially I decided to go for Howl's Moving Castle because I was intersted in that movie.

Fig 1.0 Vehicle Sketches

Fig 1.2 Vehicle Sketches

However, after thinking through it I decided to switch the universe to Zenless Zone Zero, similar to the universe I used in my character design module. From there, I created a new moodboard and started to resketch the vehicles.

Fig 1.3 Land Vehicle Sketch

Fig 1.4 Water Vehicle Sketch

The above two pictures are two of the sketches I had in mind. Since Mr Kannan was very fixed on understanding the functions of each component of car, I took some time to anlaysis what were need and what were meant for display only. Afterwards, I wrote them down for evaluation.

Fig 1.5 Land Vehicle Concept

Fig 1.6 Land Vehicle Concept

Fig 1.7 Land Vehicle Concept

Aftet deciding to go forward with the land vehicle, I started to adjust it according to Mr Kannan's advice, wherby he noted how instead of going too deep into details, I should try and find variations on the bigger components of the car, e.g, the hood, the tyres, etc. From there I sketched out 3 types of vehicles.

Fig 1.8 Land Vehicle Concept

Afterwards, started to finalise the vehicle. I chose the floating vehicle in the end.

Fig 1.9 Land Vehicle Concept

After looking at my previous vehicle , I realised it looks very boring and generic, hence I decided to edit it a bit more by adding curves to the car and various deformations.

Fig 2.0 Land Vehicle Concept

After finalising the line art, I started to test the colour scheme of the car.

Pre-Production Compilation:

 

Production

During the production period, I did some colour experimentation and started making its interior and props design. I still had enough time to do these tasks so the outcome is better (watch me go through 7 episodes of manic to finish the final project :D)

Fig x.x Interior Concept

Fig x.x Prop Concept

Production Compilation:

 

Post Production and Profiling

I wanted to jump off the balcony. I hate my work, but at least I finished it on time :).

Post Production Compilation:


Feedback

  • Remember the functions of the vehicle
  • Don't delve too much into the details at the start, try altering parts of it
  • Textures and line weight help to add interest in the design


Reflection

I'm just gonna say, I am glad this module is over! I learned a lot, I also struggled a lot. I started off only being able to design cars that look like buildings to designing something that you can tell can move. So, that's pretty cool :D.






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